I have a lot of love for Movies especially science fiction however nothing beats the fun of sitting behind a screen and playing some hard core FPS games. Apart from them i am a major lover of Assassins Creed titles especially Brotherhood, The Witcher and God Of War. Huge fan of animation director Hayo Mayazaki.
One of the most anticipated titles rolling out next year is CD Projekt Red‘s Cyberpunk 2077. While the devs have sought every opportunity to endorse this game, from adding celebrities like Keanu Revees to making the stunning visuals of this game. However, while you excitedly await its arrival, let it be known that the devs are very focused on the story elements of this game and those Cyberpunk 2077 Multiplayer Story Elements just might delay the game.
At the Tokyo Game Show 2019 that took place earlier this month, the level designer Max Pears talking to VGC revealed that the Polish studio initiated the research on an online component for Night City all the way back in 2018. From the start, their aim was to merge the story elements of the game with the multiplayer version of the game. Furthermore, it took the devs, over a year to chalk down a plan to do just that now it is currently in play.
What is the catch is the fact that they do not want to compromise on the signature storytelling capabilities of this game, while they are doing that. Adding to that Pears gave confirmation that unless the lore perfectly fits the world in the multiplayer version of the game, they will not be rolling out the multiplayer version of the game.
It’s about making sure it fits in with who we are as a company as well, because the story is so important to us, plus it needs to fit in with how we design and deliver games.
Be that as it may, he also said that right now, the main focus is the single-player version of the game. However, he did also add on the side note that the fans, players, and enthusiasts need to understand that the world of Cyberpunk 2077 is very huge, in fact to such a level that it exceeds the capacity for a single player. Implying the importance of Cyberpunk 2077 multiplayer and its story elements.
We’ve still got work going on and we’re hiring to make sure that we get the right people for the job. The main focus is still single-player right now and we’re making sure that people understand that this world is more than big enough for single-player.
With all that said, all of this does seem like a nice idea, the way game has been making the impression, it seems to the right choice.
Cyberpunk 2077 is slated to roll out across PlayStation 4, Xbox One, and PC on April 16, 2020.